I wanted to build a model that I could learn how to use Mudbox with and after looking at the amazing caricatures in Sebastian Kruger’s book, “Kruger Stars,” I decided on the Chesney Baker Head because I felt that the piece has a great deal of character.


I build the base poly head in Maya and then worked exclusively in Mudbox to sculpt all of the detail and fine wrinkles. I then textured it in Photoshop and rendered it out again in maya.


Shortly after posting this online, I was asked to create an online tutorial for 3DTotal.com which I had a blast making. I included a link to that at the bottom. After the tutorial was published, I learned that both myself and the Kruger book had mis-labeled this image, which is actually William Burroughs.

 

 
 
 
 
 

 

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© 2007 Shannon Thomas