Chesney Baker - Update...
So I got to spend a few more hours on the head, gave it another once over. I know it seems like I'm taking forvever on this thing but I put the model down for quite awhile. Had a cool freelance gig that I was working on for a few weeks then went off to Siggraph. Still on level 3, its about 90,000 polys for the head. I threw in some quick geometry from Maya, for the hair and shirt. Have to do quite a bit of work and them add the pores and fine wrinkles to the head but here's a peak.
Enjoy.

Enjoy.
Mudbox Sculpt (WIP)





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